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Join Date: Jun 2012
Posts: 11,107
# 12
01-25-2013, 12:40 AM
Originally Posted by crypticarmsman View Post
Honestly, neither were the actual Star Trek episodes themselves a lot of the time.

The Tv show has the excuse of using multiple models for a single ship, having a hundred or so people working on it at a given time, and a need for spectacle when it otherwise wouldn't make sense. (See the B'rel problem)

The problem with that, is when you try to do that with a video game, and you want to make everything look big and impressive, hilariously you wind up with everything looking and feeling like it's more or less the same size.