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Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,460
# 37
01-25-2013, 08:49 AM
Quote:
Originally Posted by mancom View Post
Give the target +1000 Defense, give yourself a weapon with +1000 Acc (and make sure that this really gets applied the same way a normal weapon would and not at some other stage of the calculations) and then see what the hitrate is.

if I understand it correctly, the tests were only +1000 Defense and then +1000 Accuracy, but not both at the same time.
This was already done. To clarify:

There are three ways in which an Accuracy buff can be applied to a player:
1) Innate power (Trait, Skill or Console bonus - all work the same)
2) Temporary power (Buff)
3) Item Enhancement power (Accuracy mod on weapons)

The original test was done using #2 and #3 methods. Though the difference between #1 and #2 is negligible in terms of the code/data, I'll be performing more tests today to see if there's anything amiss (hah) in that functionality.

As for the Test itself, I believe you misunderstood. I was applying both +Defense and +Accuracy bonuses individually, and then combined, to witness the effects.
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Jeremy Randall
Cryptic - Systems Design
"Play smart!"
Quote:
Originally Posted by Me
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