Okay Cryptic, the Dread's turn rate demands that Fed cruiser turn rates be boosted.
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Join Date: Jun 2012
01-25-2013, 03:19 PM
Originally Posted by
It's a game and sometimes realism is a secondary concern. Playability is far more important. If you want some RP justification no one ever said that the dominion didn't have better impulse engines.
This is one of the more fatuous responses I've seen on this forum. Realism isn't the issue, playability is. Most Fed cruisers have the agility of a paralysed manatee. I'm not asking for everyone else's playability to be ruined here, I'm asking for +1 turn rate.
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Last edited by kalecto; 02-01-2013 at