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Commander
Join Date: Jun 2012
Posts: 352
# 1 What makes a hit mission?
01-26-2013, 09:18 AM
So I've only created two missions so far, one for Fed side, one for KDF side. My Fed one has been around since last October, but has only recieved 29 reviews. The good news is out of those 29, I have about a 3.9 out of 5 rating (which I don't think is too bad for a first try). So my situation is I have a decently rated mission that virtually no one knows about.

My question is, what is it about a mission that makes players go "That was cool! I'm gonna tell everyone I know who plays Foundry!"??? Is it a matter of length, or balance between reading and action?

Or is my own job of marketing the problem? I've listed them in my signature, posted about them in the promotion threads, etc., even noting that it qualifies for the "officer reports" repeatable. What else can I do to get more people to play?

Thanks for your time!


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