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Captain
Join Date: Aug 2012
Posts: 3,553
# 2
01-26-2013, 12:27 PM
You know, this is probably one of the few posts you have made that I actually mostly agree with. Beams are weak. I won't dispute that. They have a rather large firing arc though, so that makes them useful in some situations.

However I will disagree with this part:

Quote:
Its the opposite affect with the cannons. They deal damage faster than you can heal.
I can outheal the majority of an alpha strike from a bug in my Odyssey. Anything I can't outheal straight up I can usually pick up with HoTs. You are correct, cannon and BA damage have a massive disparity, almost to the point of stupidity, but you vastly underestimate or devalue the ability of cruisers to heal not only themselves but others.

Word of advice:
If you're having trouble surviving against an escort, use the following ability combo: EPtS3, TT1, HE2, TSS1, Aux2SIF3, as appropriate. If you keep cycling those abilities and time them properly, the escort will never pop you. Also you have MW3 as your "oh ****" button, and combined with a RSP2, you can EASILY outlast any escort, at least long enough that it will get bored/one of your teammates will come and kill it.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
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