Come on devs, balance the weapon power usage already!
View Single Post
Join Date: Jun 2012
01-26-2013, 10:59 PM
Originally Posted by
I'm not arguing with a boost of any sort to beam weaponry, but I have to ask...what purpose will torpedoes serve if cruisers can run 8 beams with little power drain?
of power drain, even with all the mitigating abilities out there. Someone did some basic testing last week and posted (thread's around here somewhere) and apparently most of the drain-mitigating powers don't even work correctly. Combine that with how long the drain lasts (beams are the full firing cycle, cannons are just bang-and-done), and that cripples beams more than any base-damage differences.
Tangentally, I wonder why there are so many of these threads lately?