Beams are still BS(you know exactly what I mean)
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Join Date: Jun 2012
01-27-2013, 02:22 PM
Emergency power to weapons trades places with Auxiliary to Dampeners, becoming a LT->COM level ability.
Emergency power to weapons 1 (lieutenant): +20 weapon power,
25% immunity to weapon power drain
Emergency power to weapons 3 (commander): +40 weapon power,
50% immunity to weapon power drain
That would solve the problem quite nicely. You want to run a damage-dealing cruiser, then just slot a high level EPTW for the drain resistance.