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Captain
Join Date: Jul 2012
Posts: 3,734
# 45
01-27-2013, 02:46 PM
Quote:
Originally Posted by momaw View Post
Or,

Emergency power to weapons trades places with Auxiliary to Dampeners, becoming a LT->COM level ability.

Then,

Emergency power to weapons 1 (lieutenant): +20 weapon power, 25% immunity to weapon power drain

Emergency power to weapons 3 (commander): +40 weapon power, 50% immunity to weapon power drain

That would solve the problem quite nicely. You want to run a damage-dealing cruiser, then just slot a high level EPTW for the drain resistance.
Problem... what do we then do with our ensign engineering skill slots?
Tacofangs is (genuinely) the best dev ever and the forumites adore him