Omega Plasma Torpedo Launcher Mk XII stops firing after the 5 row of shots
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Join Date: Jun 2012
01-27-2013, 04:54 PM
Originally Posted by
It's a glitch where the torpedo launcher on auto fire tried to keep firing, but the torpedo magazine needs ample time to replenish it's array of torpedos. Normally it needs at leas t2-3 torpedos recharged to begin correctly firing normally.
in my case they don't strart again at all, when auto fire switching they start to work again but its impossible turn in/off all the time in middle of a dogfight.... ill keep it in my inventory for now..
Thanks for the input bro