Tired of cannons for sci ship threds...
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Join Date: Jul 2012
01-28-2013, 09:17 AM
Originally Posted by
Oh really? Try putting that build onto a Fleet Science Vessel Retrofit... Oh wait... you cant.
Plus it's crap for PvE. FBP2 is a straight up waste of a valuable slot 75% of the time, it's only worth having when a target that actually shoots back is shooting at you, and doing its damage with energy weapons, and that doesn't happen much. Tractor Beam is usually a waste, it's a single target hold where enemies either have negligible defense or are in groups that all need to be stopped. Rear torps can't be brought to bear at the same time as fore weapons and abilities on most enemies, so better off running turrets or mines there. And a build that relies on shield bypassing like that is not worth doing in most PvE anyway, the shields will go down before a target dies, so you're just gimping yourself if you rely on the weak things that can bypass shields. Really, if there is anywhere in PvE where there's a solid role for sci ships, it's probe duty on KASE, and that build won't do it well because it lacks a way to strip shields off multiple targets repeatedly. My outdated Recon build would do a better job, because it has CSV with single cannons to drop the shields followed by a [Borg] Quantum Spread for the hull, with a GW3 to hold them in place.