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Cryptic Studios Team
Join Date: Aug 2012
Posts: 1,050
# 7
01-28-2013, 11:48 AM
Quote:
Originally Posted by woodyvalley View Post
OK, I hope I got the idea of what you wanting.

The generators I used for the beam in effect are:

The Hanger Building.
Generator - Civilian 01 #1 (#157)
Generator - Civliian 01 #2 (#158)

The Tents
Generator - Civilian 01 #5 (#222)
Generator - Civilian 01 #6 (#223)


I hope this is what you want.

Hope this get fixed soon, with since I based this of the major floods 2 years ago the went through Queensland, Australia. And if you been keeping up with the news, I might need to beam down the generators again for Floods at Home Part 3.
To be clear, all four of the generators you list are failing to appear when their respective "Place markers for generators" objectives are complete? If that's the case, I have not been able to reproduce it.

One thing you might try is to break each "Place markers for generators" Interact With Object Task into two Tasks such that one Task results in only one generator spawning. This would also give the player a sepearate waypoint for eash placement point instead of one waypoint that encompaces both points.

Let me know if that helps, otherwise I'll keep looking.