Grinders: The Future of the Foundry
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Join Date: Aug 2012
01-29-2013, 04:34 PM
Originally Posted by
So if there is a place in a video game where a player can use a bug, glitch, or design flaw to skip a level, get free gear, and save the princess, it's not really an exploit if the devs of the game don't announce: "Hey, you're not supposed to to do that!"
This is really what you are saying?
In the 2nd Level of the original Super Mario on the NES you can do exactly that :p though of course it was designed into the game as a way to skip levels.
For something to be a legitimate exploit it has to defined as such by those that made the system. You simply can't call it one until they say it is. Which is why I don't call it an exploit. You yourself have probably benefited from a number of things in the game that allow you to skip something or to make EC quickly in one way or another, that doesn't mean their exploits until Cryptic address them as such.
Otherwise you could argue that any new found way someone has come across to make easy money or dilithium is an exploit without it actually ever being accepted as such by the developers.
You see this is the point about regulation, the regulatory body has to cite the behaviour as an infringement of regulation. As of yet they have not done so. That does not mean they won't in the future class it as such.
But I see all this talk of "exploits" as being largely irrelevant.
With regards to scaling rewards I'm all for it, but you must understand there are only a tiny minority of the userbase that will ever play your 2 hour long mission no matter what incentives you put it in (within in reason, if Cryptic offered 1000 zen for it I'm sure everyone would play).
Also you didn't answer my questions
What i see here is misdirected rage and frustration, so answer me a question or two... In what way are these passive grinder missions doing any damage to story missions? and if you believe they are.. In what way are they doing more damage than active grinder missions that you are fine with?
I'm looking for players who want to have constructive input on offering solutions to the issues we have with the game please PM me
Last edited by thisisoverlord; 01-29-2013 at