Grinders: The Future of the Foundry
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Join Date: Jun 2012
01-29-2013, 05:56 PM
Originally Posted by
I don't see removing Timid Creature as the best solution. But it's an easy one. A better one would be making timid Creatures not pay out loot and Xp.
I'm just not sure that is technically possible. Maybe it is. Maybe it is, but it would require a programmer. Maybe that programmer has other priorities or a very long list of bug fixes to deal with.
Seems like the best option would be to remove the functionality ASAP and then try to work on what you suggest. Perhaps it could be reintroduced at a later date, after a programmer has time to tinker with what you suggest.
I'm skeptical that the devs can easily do something that ties the loot drops to NPC behaviors. The two might be worlds apart from a programmer's perspective.