Tricobalt Mines : Upcoming Changes
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Join Date: Jun 2012
01-30-2013, 11:28 AM
Originally Posted by
- Granting a Point Defense system to Battleship and Dreadnought NPCs that would deal a tiny amount of damage per pulse (<50 dmg, does not ignore shields, no procs), but pulses very frequently and favors the nearest target.
*** This would be a soft-counter to Mine Spam One-Shots, but would have the side effect of making them nearly immune to High Yield torpedoes. (We also have the option of forcing it to target -only- mines, if necessary.)
Obviously if you're granting a point-defense system to counter mines it should only target mines. Negating the Romulan Hyper-Plasma Torpedo Launcher because of mines shouldn't even be an option being considered.
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