View Single Post
Career Officer
Join Date: Jun 2012
Posts: 1,234
# 13
01-31-2013, 10:04 AM
This is how I run my MV. I don't have the Fleet version yet, but it should be similar enough.

romulan torps, 3xromulan plasma dual cannons.
omega deflector+engines
maco shield
KCB, Experimental Romulan Beam, romulan plasma turret

EP2S1, A2B1
TSS1, HE2, GW1
TT1, APB1, APO1,CSV3
TT1, BO2
TS1

4x(5x for you) plasma energy consoles
2xromulan threat scaling consoles, part gen + pla
MV console, assimulated module, zero point energy conduit.

Edit: bah I listed those like they were on my mirror MV, but same consoles just I move the MV one to a sci slot in a true MV.

3xTechnician Doffs
1xGrav Well Doff
1xdoff that give you a damage resist bonus on brace for impact and ramming speed, I unfortuneately forget his name

Yes, the experimental beam is on the back there. It allows me to use Plasma Hyperflux to apply the -30 damage resist debuff, and my MV is plenty agile enough to tilt a little bit to the side to fire it off and then immediately back to front-face. Also, I zoom around in Beta Vector most of the time, so having the BO in the back is nice for when I have to fly off to get some breathing room.
I once again match my character. Behold the power of PINK!

Vice Admiral Space Orphidian Possiblities Wizard