View Single Post
Career Officer
Join Date: Jul 2012
Posts: 553
# 17
02-01-2013, 05:15 AM
Look at WoW, they've managed to implement new DX11 rendering API, however, it is still hampered by its texture support and quality and overall polygon count. Still, I think the Cryptic engine this game is running on is way more flexible than the WoW engine was, so in time, I think they could implement new DX11 specific features and affects. This game already has a Beta DX11 rendering API, it just needs the assets behind it to fully take advantage of all the special rendering effects supported under DX11. In other words, there is room to grow, a lot of room to grow, and if they have the resources for it, just like we saw in WoW, things will evolve in this engine as well.
"Would you mind not standing on my chest? My hat's on fire." - The Doctor

My Let's Play Series of STO - http://www.youtube.com/user/JustGaming4Us