Engi/Cruiser Build Help Plz
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Join Date: Jul 2012
02-01-2013, 06:40 AM
Originally Posted by
Thank you for your response. I realize threat has no effect in pvp other than the extra def. However in PvE I've done a lot of testing and 9 pips even with embassy +Th console is necessary against some of the more aggressive scorts.
the amount of healing your ship can do more than makes up for that, why build a healboat to not use it to its fullest?
When you say flow cap isn't that great, do you mean it's not worth energy/shield draining; or do you mean flow consoles with 3 pips works better? Sorry for all the noob questions.
Because 6 points in insulators is far more effective than 9 points in flow caps those points are better spent elsewhere