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Rihannsu
Join Date: Jun 2012
Posts: 308
As the title says, here are a few bugs I would like to see get fixed.

New Romulus Kits:
Romulan Xenobiologist Mk X (ultra rare) -
has Stasis Field III instead of Stasis Field IV

Romulan Fire Team Mk X (ultra rare) -
The Plasma Grenade IV power appears to be identical is stats to the Plasma Grenade III on my non-romulan kit

Romulan Fabrication Specialist Mk X (ultra rare) -
the Turret IV's flamethrower can fire through Cover Shields and some walls

New Romulus Duty Officers:
The Stasis Field Doffs seem to be broke and add no effects to Stasis Field

Tailor:
Trill and some other species do not have the options for the various eyepieces, such as the VISORs and the Dominion HUD.

Bridge Officer abilities:
Directed Energy Modulation tootip does not reflect the actual damage dealt to targets. Tooltip appears to be often only a third or less of actual inflicted damage.

Console-granted abilities:
Metreon Gas shares a global CD with Eject Warp Plasma and Theta Radiation, however Metreon does not display a countdown during the global CD.

Tachyon Inversion Beams:
Currently benefiting from Aux to Batt with Technician DOffs and also gains effects from Warp Theorist Doffs.

Nadeon Detonator:
When used with Tricobalt Devices, it is firing a Tricobalt Shockwave Device at every target in the firing arc, easily launching 20-25 torps when used against a carrier.