Classic tournament signup and final draft
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Join Date: Nov 2012
02-04-2013, 01:03 AM
Originally Posted by
Hi! This is the Elite Defense Starfleet. We are mostly a PvE fleet, but we have recently started to take some interest in organized PvP. We liked the idea of this tournament, it seemed like a good opportunity to gain some valuable experience as well as insight into how to fight as a team. We will be fielding one team.
We went into couple queues with the tournament specifications, and one thing that caught my eyes was that without the borg 2 piece proc, plasma dots can do some serious damage. Especially EWP is very difficult to counter when u get stuck into it for a few seconds. Any thoughts on that?
Make sure you have a sci ship with 2 copies of haz... every ship should have there own copy... and make sure you are calling EWP when you see it on your TS/Vent... and if your the sci guy keep your eyes open for teammates that need a HZ... it will be important to time it... you don't want to double hz anyone if you can help it if there is ewp on the field.
One thing you will find with a classic rule set is team work becomes more important... with fewer cruches to compensate for poor heal work.
I absolve you all.