cruisers are underpowered...
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Join Date: Jun 2012
02-04-2013, 09:05 AM
Originally Posted by
Remove burst, and healing and damage can then be tuned properly. As it stands, they're forced to balance healing around burst damage (escorts) which as result makes all the other ship classes who don't burst seem inadequate.
I think what makes weapons like BAs feel antiquated in design is the advent of all of the passive healing/resistance.
These additions are basically the bane of pressure damage (I think with Fleet Shields being the biggest offenders possibly).
"Remove Burst" might as well be "remove escorts" - as escorts are "inadequate" healers and ""inadequate" debuffers/controllers.