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Career Officer
Join Date: Jun 2012
Posts: 3,390
# 97
02-04-2013, 10:47 AM
Quote:
Originally Posted by sophlogimo View Post
I believe the problem outlined in that popular meme is not one of mechanics, but one of psychology.
What is outlined in that meme is the psycology of a non-team focused loser.



Quote:
Originally Posted by virusdancer View Post
I can see where Fleets might do that healing doohickey nonsense...my attempts at healing in PUGs whether PvE or PvP have always left me with the desire to buy something from the C-Store allowing me to shoot members of my own team.
Hah, fair enough.

When you toss somebody TT1 and they thank you for the heal...yeah...um...yeah...


Quote:
Originally Posted by virusdancer View Post
Outside of Extend Shields though, the other five healing abilities that can be used on somebody else are also tanking abilities.
True.


However You can't load up on dual RSPs.

You can only load SIF gens for better heals or Neutroniums for better soaking.

And, you can only load up on emitters for better heals, or Field Gens for beefier shielding.

You're also unlikely to have other resistance boosts.


And lastly if you've tossed those tanking/heal abilities onto someone else then they are on CD for your own tanking needs.

I'm not saying a healer is an easy kill by any means (and I'm certainly not advocating some senseless turtle build that doesn't heal), but they have a need to split what they do to cover their own needs as well as the needs of team mates.