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Join Date: Jun 2012
Posts: 11,022
# 46
02-04-2013, 08:05 PM
Originally Posted by cmdrscarlet View Post
Meh. Bound to character makes sense from "their" point of view: the more characters you play with, the more you have to play to get the stuff you want for those characters. Their goal is to get you to play and that is good math because the other way is once you unlock the item, then there is no incentive to get it again for another character. And how do you get Lobi ... Lockboxes. How to get Lockboxes ... keys. How to get keys ... real money. you could get keys for EC, but how to get EC ... playing the game. Either way, C/PWE is achieving their goal to get the consumer to play the game.
But like I said, all that does is make it less likely for people to play with more than one character.

So inhumane superweapons, mass murder, and canon nonsense is okay, but speedos are too much for some people.