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Join Date: Jun 2012
Posts: 1,349
# 53
02-05-2013, 07:29 AM
Originally Posted by lascaille View Post
im not sure, if breen transphasic cluster torps are op or not, in addition to the "one crit all crit"-bug.

but i'd like to interject, that i have seen several times sob / sad panda premades (sometimes filled up with some opvp? players, who have an equal setup), where all eng / sci have breen transphasic cluster torps.
often enough the eng / sci ships had nearly equal damage values to the escorts (tactical captains).

for sure, it is diffcult to compare, due to the fact, that the damage from the mines must not be directed towards a special target. but it is allways fascinating to see a well played tac escort with 600k damage and 100k healing, for example, among some eng and sci ships with eng and sci captains, dealing 400k damage and 400k healing.
especially when you remember all these "pimp my cruiser"-threads...
There's a difference.

Each of my torps will hit you, with full shields, for ~1500 damage. Now add in 2 copies of Torp Spread. That's a fairly substantial amount of damage.

But that's damage over a long period of time. I can pump out a significant amount of DPS, but all that DPS in the world doesn't matter if I'm not killing someone.

It might take someone with a full Transphasic build ~500,000 damage to kill someone (completely made up number) in 10 minutes. If an Escort can do that in ~75,000 damage and 10 seconds, does that mean that the Sci did better? No, the Escort did.

Damage numbers rarely mean anything. It's all about Burst damage and killing your target. Not sustained damage.
Originally Posted by voporak View Post
PvP'rs: 0, Devs: 1
If any dev guy reads this for whatever reason, let me just ask a question... Is this what you (collectively) wanted? To see your most loyal fans, who were willing to offer help, who were wanting to improve the decency of a basic aspect of the game, completely stamped out? Is this what you wanted?