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Captain
Join Date: Jun 2012
Posts: 1,241
# 6
02-07-2013, 08:13 AM
Quote:
Originally Posted by wikkedjr View Post
I want to make a KDF Science captain, so I'll have a captain of each type with each faction. Trouble is, I can't decide what ship I eventually want to fly at 50! Every character I've made I've known what I want to aim for before I made the toon, but I'm drawing almost a blank here.

I'll be flying mostly PvE on this character...to start anyway, I'm not ruling out PvP as an eventuality. So with that in mind, DPS is going to be needed...a straight up support role is probably not what I'm looking for.

I would prefer a ship I don't have to use zen to get...but if there's one that you think is really cool, tell me about it.

So, to the point then, lets here your thoughts!
This is silly easy to answer:

VoQuv carrier.

It can be kitted as a monster tank, dps, support and play as a carrier if you wish. It can do everything. Except turn.

Sci captains are best suited for this ship if you're into support and tanking. Engineers are best suited for this ship if you intend to tank and dps. Tacticals should stay away from this ship unless they enjoy replaying Battlestar Pegasus' final moments every day in STO.


Birds of Prey, particularly the B'rel Retro and Fleet Norgh can be 100% pure science ships if you're into healing-others & crowd control mindset. The Brel retro in particular can heal and toss crowd control abilities without breaking cloak, making it the 'medical ninja' of the group.
http://media.tumblr.com/160cacdb395f8340dac90864182ebe16/tumblr_inline_mx9yxhItkb1qg9pkt.jpg