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Career Officer
Join Date: Jun 2012
Posts: 3,400
# 9
02-07-2013, 08:12 PM
Originally Posted by borticuscryptic View Post
This was altered once before to include a target-based immunity period. We feel this is sufficient for the time being, and that opinions of the relative power of Phasers, compared to other Energy Weapon Procs, are largely based on learned biases from the powers' original state. Phasers also benefit from being the most dramatic weapon proc in the game, causing a level of confirmation bias among players looking for a reason to dislike its current state.

That said, this isn't a wholesale dismissal of the complaint. Further changes are, however, unlikely to happen over any short-term period.
Hi Bort, thanks for stopping by with status updates.

I think the dramatic effect is the actual issue.

Suddenly losing your shields or engines, is easily stronger than anything any other proc is realistically capable of - immunity period or no.

We also now have several sources of phaser procs, which has grown to include Phased Tetryon & Phased Polaron.

Originally Posted by borticuscryptic View Post
Are these complaints based on recent play experience? The functionality of Siphon Drones' drain was drastically altered a few months ago.
Yes, based on current play experience.

The changes that were made months ago saw Plasmonic Leech and Siphon Drones be resisted less than actual BOFF powers by PI.

Originally Posted by borticuscryptic View Post
Not likely to be changed from its current state. Its relative value in combat scenarios is felt to be more-or-less on par with other professions' Captain Powers, such as Attack Pattern Alpha, Go Down Fighting, Miracle Worker and Rotate Shield Frequencies.
The issue is with the Energy Weapon DOFFs that have a SNB like proc, not the actual SNB Captains power.

Originally Posted by borticuscryptic View Post
Under review. Likely to be completely re-designed.

Last edited by ussultimatum; 02-07-2013 at 08:21 PM.