Space PVP Concerns Directory 1.0
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Join Date: Jun 2012
02-07-2013, 09:45 PM
I'll add DEM to the list.
Link to what I posted in other PvP balance thread
Skill: Directed Energy Modulation
Provides substandard direct to hull damage ( up to 30 - 40 dmg per pulse) with beam weapons. DEM2 and especially DEM3 are seemingly useless for cruisers. Cruisers are highly unlikely to directly take down another players shields. Applying direct to hull damage seems like a great way to side step that problem, but at <40dmg
, with beams its not enough to make an escort player twitch let alone another cruiser or Sci ship. Perhaps the skill needs to be based on a percentage of weapons damage, that way skills and buffs increase its bleed through damage too and doesn't make it dependant on the number of pulses to be effective.
Perhaps the skill works well with cannons (lots of pulses) haven't tried, but Cruisers are typically (and should) be using regular beams (not many pulses) and so with DEM3 in your COM level boff slot and 6+ beams the skill ends up pretty underwhelming for a top tier skill.
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