Fleet Excelsior build request for commentary
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Join Date: Jun 2012
02-08-2013, 11:05 AM
Originally Posted by
3 engineer teams? That's a bit silly. You should at most use 1 engineering team as you already have tactical team, and replace the other two with more useful skills such as aux2sif which don't share a cooldown with TT, and actually heal more due to the 15s cooldown. I'd actually go with 1x TT and 1x ST2 (science team is the best shield healing skill).
Shield tanking is always better than hull tanking.
I actually dont have any tac teams. I am trying to heal others, so that why I have so many ET, figuring I can have two that are close to cooldown in the rotation, can you use Aux2SIF on allies? I have the TSS2 for shield healing for others. Does that make any sence?
What do you think about the rest of the setup? Im not getting past players who are maxing out resistances lately.