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Join Date: Jun 2012
Posts: 744
# 116
02-09-2013, 11:48 AM
Originally Posted by borticuscryptic View Post
I'd like to hear more about this issue:

Does this happen every time you're hit by the Doff proc, without fail, or only when the match ends while you're under its effects?
I will say that cooldown timers act oddly in STO, not related to DOffs. The slipstream cooldown, for example, doesn't (unless it's been fixed and I don't know) recharge when you're on a ground map. So you can use slipstream to get to where you're going, beam down, spend however long on the ground, beam up, and not be able to use slipstream. That's one very specific example, and I'll have to take a closer look in game for others, but it illustrates something that shouldn't happen.
Join Date: July 29 2008