Need for an Engineer in high level PvP?
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Join Date: Jun 2012
02-09-2013, 04:13 PM
I think we need to distinguish between healing numbers and healing effectiveness. Sci and eng can sport similar healing numbers, but the sci has to use more heals on itself than the eng. If you spend your time under fire and self-healing, of course you'll rack up the numbers. That constant healing on yourself means you're not healing teammates, so while you may be doing more raw healing, your healing effectiveness on teammates is greatly reduced.
Just as an example, let's say you have an eng and a sci each running tac team and extend. Both powers don't do much raw healing, but are more based on preventing damage. Sci is naturally squishier so the tac team would more often be used on itself rather than teammates, and the extend cooldown would often need to be saved to keep RSP available.
TL;DR version: Sci can get higher healing numbers from its need to self-heal, but eng can tank better by preventing damage on itself and is better able to save heal cooldowns for teammates.