Question on tac console loadout for Fleet Defiant
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Join Date: Jul 2012
02-10-2013, 02:24 PM
Originally Posted by
I disagree, on my fleet tac retro with 5 purple antiproton mags, the kcb does about the same DPS as a fleet turret with rapid fire 3. And the 2 piece bonus is worth the very very small difference.
And what DPS did your DHCs loose because of it?
It is not that the cutting beam is bad so to speak, it is that you do not want your DHCs firing at a lower power level then maximum.