Thread: Npc Ai
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Captain
Join Date: Aug 2012
Posts: 3,610
# 15
02-10-2013, 06:00 PM
Quote:
Originally Posted by adamkafei View Post
Can we please have this?
Actually you won't like what I want. I want those clunkers to keep all their HP and damage, but have a muuuuch nastier AI. I want ESTFs to be hard again, even if you have a good team that knows what they're doing. Face-rolling is boring.

Imagine a tac cube with it's current HP and damage output. Now take that tac cube, and give it an AI similar to a player's capability. Now take that NPC with perfect timing and perfect knowledge on CDs and what abilities do, when to use abilities, which abilities to use to counter which kinds of targets, and put it into that tac cube.

That is the kind of enemies I want to fight.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Why the Devs can't make PvE content harder. <--- DR proved me wrong!