View Single Post
Join Date: Sep 2012
Posts: 77
# 119
02-10-2013, 10:55 PM
Abilities: Subnucleonic Beam, Science Team, and i'm sure way more abilities share this issue.

Issue: If you cast either of these abilities (only abilities i've seen it happen with so far) on someone that is entering or leaving the arc/range of use on the power the moment you use it, the ability will have no effect, and go on full cooldown. In my case i had 2 doffs to reduce the cooldown of my science team 3, and they had no effect, the cooldown lasted 30 sec, instead of 16 sec like it was supposed to.