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Join Date: Nov 2012
Posts: 585
# 4
02-11-2013, 09:24 PM
Originally Posted by novathelegend View Post
Thanks Grim,

I have the Fleet HEC, though I haven't really given it much play time honestly, except to mess around with a trans torp boat experiment. I dont know why I dont think of EWP as a viable control ability, I usually just think of GW for that. But burning everything down sure does look nice for a closet pyro like myself
It might be better to think of it as a denial ability. It creates a zone where you and teamates can go but which opponents won't necessarily want to travel through, based on the disposition of their BOff powers. It probably isn't going to snag a lot of players, though if someone get snagged by a runabout, you'll have a short but prime opportunity to trap 'em. You can also make runs with it on allies to peel things like Siphon Drones off them, or protect them (and yourself) from mines and heavy torps.