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Republic Veteran
Join Date: Aug 2012
Posts: 91
# 5
02-11-2013, 09:55 PM
The Flame Thrower Fleet HEC

Fore: 3X Rom DHCs, Rom Torp
Aft: 3X Rom Turrets (or 2X Rom Turrets and KCB)

Deflector: Borg MK12
Engines: Borg MK 12
Shields: Adapted MACO MK 12

Consoles:
Eng Consoles: Borg Uni, Neutronium MK 12 Very Rare, Tachyokinetic,
Sci Consoles: MK 12 Very Rare Field Generator, MK 12 Embassy Plasma Console, Zero Point
Tac Consoles: 4X MK 12 Very Rare Plama Infuser

Boffs:
Tac Commander: TT1, CRF1, APO1, CRF3
Tac Lt.: TT1, CSV1 (for that pesky spam)
Tac ensign: TS1
Lt. Commander Engineering: EPtS1, Aux2Sif, EWP1
Lt. Science: TSS1, HE2

Hangar: Danube Runabouts for Control, Elite Scorpion Fighters for more plasma goodness.

Doffs: 2 con officers, 2 BFI, and Matter-Antimatter specialist (chance to immobilize enemies when activating EWP)

How's that look?
Commanding Officer of Task Force Midnight
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Last edited by novathelegend; 02-11-2013 at 10:09 PM.