Spike vs Pressure
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Join Date: Jun 2012
02-12-2013, 04:44 AM
Originally Posted by
yeah you lost me here buddy. WHat do you mean by healing is fine on a personal level??
if pressure is not viable vis a vis burst, and we want both to be viable. We need it buffed either directly, or indirectly (by nerfing random healing).
As for balance, I think the eng class has suffered long and hard enough. It needs some action to become viable in pvp.
Healing objectives in PvE will never happen, but maybe the tank approach can work there, wouldn't really know. STO never has managed to include even minor healing objectives in any scenario
I meant my personal opinion - if setup right you can burst heal or sustain heal
"No, there is no real problem with P2W in STO. Obviously, if you fight against someone with an equal level of skill in the game, better equipment will give you an edge. But usually, it is the skill level that determines the outcome, not the P2W." - Sprinkles