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Captain
Join Date: Nov 2012
Posts: 3,465
# 6
02-12-2013, 08:10 AM
Quote:
Originally Posted by virusdancer View Post
They've got internal parsing tools. It's how they were able to find that FAW and other abilities were not working correctly with weapon mods or procs. Course, that fix is still in the works...they've got a lot going on, ahem.
On the contrary, Bort had to manually watch for hits/misses.

From the thread that discussed the topic in question:

Quote:
Originally Posted by borticuscryptic View Post
1) There is no Cryptic Dev combat parser tool.

The reason we don't have one is probably because our Programmers use a version of the client that can show them the step-by-step code used in every Combat event. So if a single event ever needs to be debugged in detail, they use that in combination with a surgical testing scenario, instead of relying upon large sample sizes.

Last edited by stirling191; 02-12-2013 at 08:13 AM.