Season 7 Dev Blog #35
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Join Date: Jun 2012
02-12-2013, 08:50 AM
5 modules? its one thing when the excelsior and brel have ether trans warp or enhanced battle cloak, but whats the justification here?
i suppose the costumes are slightly tweaked, but charging 5 mods for every new addition fleet ship from now on, not cool. 4 is already a huge gouge for a per character ship, 2 or 3 is more fair, with a max of 4 in special cases.
also, that universal LT is a false choice, make the ens universal too and you could do something interesting.
and the poor galaxy class, so marginalized. the fleet version should have its 2 LT and ens stations made universal, and the 5th eng console should be made tactical.
Originally Posted by
I just wanted to say, I've never seen a more disturbing avatar
the pvp build and help thread
gateway links(should actually work now) -->
Telis Latto Ruwon,