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Empire Veteran
Join Date: Jun 2012
Posts: 6,542
# 28
02-12-2013, 09:50 AM
5 modules? its one thing when the excelsior and brel have ether trans warp or enhanced battle cloak, but whats the justification here?

i suppose the costumes are slightly tweaked, but charging 5 mods for every new addition fleet ship from now on, not cool. 4 is already a huge gouge for a per character ship, 2 or 3 is more fair, with a max of 4 in special cases.


also, that universal LT is a false choice, make the ens universal too and you could do something interesting.


and the poor galaxy class, so marginalized. the fleet version should have its 2 LT and ens stations made universal, and the 5th eng console should be made tactical.
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