Spike vs Pressure
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Join Date: Jul 2012
02-12-2013, 01:51 PM
I think everyone is getting a little bit offtrack here.
The facts are pretty simple and easy to follow.
1) Every ship is flying around with 50% ish shield resistance.
2) Every ship is passively regenerating a crapton of shields thanks to high shield power that requires very little sacrifice to get.
3) Most ships have even more passive regen via either reputation, doffs, or gear.
4) Leadership has brought this issue to the hull
If a ship can go from 1% to 100% in
roughly by itself pressure damage does not exist. Burst is the only option.