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Starfleet Veteran
Join Date: Oct 2012
Posts: 1,195
# 14
02-14-2013, 09:04 AM
Quote:
Originally Posted by syberghost View Post
Trics were broke. Seriously, seriously broke. I'm not saying this was the right fix or the right amount of the right fix, but trics were big-time broken.
I agree that tricobalt mines + DPB3 + Tactical Fleet combo was a bit over the top, but tricobalt projectiles seemed fine given their long 1-minute cooldown and vulnerability to incoming weapon fire.

TDD's were an unexpected casualty of this nerf as well, especially since they are supposed to be high-powered + destructable Chroniton torpedoes. However, if the TCD nerf also affected TDD's, then their shared STO-routines should be "de-coupled" so that changes to one does not impact the other. The same goes for tricobalt mines.