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Join Date: Jun 2012
Posts: 309
# 20
02-14-2013, 04:24 PM
Gorn Minefield is the only fleet action daily that doesn't have something wrong with it. Klingon Scout Force has some artificially inflated spawn wait times that usually end up causing the event to run to nearly half an hour, and Big Dig has the plants so scattered about the map that if you're in the unlucky situation that you're the only one actually doing the daily (which I somehow found myself in every other time I played) you end up either getting knocked out every couple minutes as you try to work your way through all the Romulans to get to them, or try to scan them all in a mad dash after they despawn at the end. There's a reason that those two events typically have such relatively long wait times to start. Maybe we can start be alleviating some of these problems.