Should abilities have a to-hit roll?
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Join Date: Aug 2012
02-14-2013, 05:58 PM
Originally Posted by
Changes the game from one of skill to one of fluke, simple as that.
I already listed a bunch of the RNG that already exists in the game...
...the skill involved in this game is about maximizing your fluke to get an advantage over your opponent's fluke. That wouldn't change.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin