Should abilities have a to-hit roll?
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Join Date: Nov 2012
02-14-2013, 09:05 PM
this would totally nerf science, and since there is no way to boost the "accuracy" of skills it would make science even weaker then it already is with all the resists/immunities/science teams out there as it is.
Originally Posted by
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-
Do you even Science Bro?