Should abilities have a to-hit roll?
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Join Date: Jun 2012
02-14-2013, 08:18 PM
Well if your perfect team who works perfectly depends on 1,2,3 SNB-s, u are in fact, saying that all that perfect work depends only on one ability. Times 3. Whats wrong with this picture?
Anyways, ability missing shouldn't be tied to the current defense/accuracy system. it should be flat perfect 5-10-15% doesn't matter.
Originally Posted by
That's what's so great about HoBOs. We are not just 5 or 6 competent players, we are a fleet full of badass mother****ers that will PUNISH THE FEDs until their index fingers are worn to the bone from clicking the respawn button over and over! Q'pla!