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Starfleet Veteran
Join Date: Jun 2012
Posts: 1,632
# 163
02-15-2013, 02:10 AM
I do like the idea about diminishing returns on consoles. I also added some to the op (at least the op for the origional thread and not this merged mess.)

In a nut shell,

Perhaps the beam target abilitys should be in the science skill set instead of the tac set.

The drain mechanics for beams could be changed from a spike drain to a drain over time.

Please keep in ming I never intended the Post under the current title as an argument for or against a specific ship type, it was more somthing to make beams more desireable for everyone.
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