Fleet Odyssey Uniform Fail... Devs help us understand...
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Join Date: Jun 2012
02-16-2013, 01:34 PM
Originally Posted by
All throughout the history of this game, the devs have encouraged, and at times forced, team play. This make sense to me as this is an MMO and player interaction is the point right? However, there is nothing in this game that REWARDS team play. A team of five runs an STF, a luck of the draw gets you what you seek. A team of five runs a FA, only the top scorer gets the trophy if it is completed. True team cooperation will never be fully realized until team play is rewarded.
Reading this made me think. FA give leading scorer extra loot. Why not have a mission that is a daily and your team is put on a leader board. The team with the highest score gets some sort of neato prize like a neat drop, team title, uniform ribbon to wear. The mission would be endless waves of some bad guy, changes each day, but same for all teams.
This would truly reward game play as a team because you are fighting as a team against other teams. The other option is not ahve the reward be daily, but hourly with a reset and the mission has a 20 hour cool down so the same group can't sit on it hour after hour. It spreads the love!
Really uniform ribbons could be really neat idea in game, or maybe linking some accolades to a ribbon system too. But I like the idea of team rewards being a uniform accessory of some type.