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Starfleet Veteran
Join Date: Jun 2012
Posts: 650
Unless there is a way to equalize opportunity, don't have 1st, 2nd 3rd. etc, but have tiers. If you accomplish a certain amount of damage you qualify for tier1 rewards. Everyone can get two purples, fine, but make that hard to do and make the mission have a decent rate of failure. This would give incentive for organized play and yet prevent over farming because there is a decent chance it will completely fail and you waste your time, plus daily cool down.