BOFF Abilities that should be Ship Abilities (imho)
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Join Date: Jun 2012
02-16-2013, 05:13 PM
I don't have time to read all this right now, but I REALLY wanted this spot.
Subsystem Targeting should be a Sci Boff Skill. It likely was moved to give something to Tac. It's an ability that can't miss, like most Sci abilities are. Yah I know the attack has to hit, but you won't lose the buff unless it times out. At least that's what Araghetti Spaghettis says. He absolves us.
And Mine Laying needs to go RIGHT BACK to engineering where IT belongs. AND mines need to be restricted by ship class. With cruisers getting ALL of em. Really I'd prefer to see tac mines being aggressive hunter seekers, engineering mines being along the lines of huge damage if approached by enemies, not so much seeking, and healing platforms. Scis should get sensor probes and such that provide enhanced targeting and detection in a range around them.
Seems like SOME of this has crept in the game already as specials, and really it seems to be something that was intended, but was later scrapped.
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