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Career Officer
Join Date: Jun 2012
Posts: 1,545
# 10
02-18-2013, 12:23 AM
Cryptic should have learned from past mistakes when designing the fleet system (in multiple ways).

Certainly, tweaking the NPCs in all the old interior ship maps is a job best kept for a time when a complete interior ship revamp can be put onto the table.

However, their lapse in exercising good foresight when not providing an NPC uniform toggle on these new maps speaks to their continued demeanor of undervaluing legitimate community requests for what should be obvious inclusions in a Star Trek game. Uniforms are important. Not as important as fixing ship bugs or mechanics, but surely they deserve consideration, inclusion, when designing new features and new maps.
nynik | Join Date: Dec 2009
<Dev> Oaks@dstahl: *checks for CBS listening devices in the office*

Last edited by nynik; 02-18-2013 at 12:25 AM.