View Single Post
Join Date: Jun 2012
Posts: 1,001
# 4
02-18-2013, 03:48 AM
Originally Posted by x1ann0x View Post
I agree. It seems really... odd... that something that is supposed to be a team effort gives individual rewards. As far as I'm concerned, the entire team should receive the same rewards, and they should be based on time taken to complete and number of respawns.

In these missions it's a race to blow up as many enemies in as little time as possible, preferably denying your team members their kills in the process.

I find myself alpha striking things that other players have just lined up their shots for, just to make sure they don't get the damage count for those ships - and feel kind of bad about it afterwards, because I know it annoys me to no end if people do that when I'm running a cruiser/sci ship.

The thing is, more stats can easily be tracked, as demonstrated in the PvP scoring tables and the various damage-taken and -healed accolades. So, even if scoring based on team-wide effort is out of the question, it should be doable to create a scoring method that is slightly fairer to people flying non-escorts or Kar'fi's.