Space Minefield dil/gear PVE needs to be revised.
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Join Date: Jun 2012
02-18-2013, 03:48 AM
Originally Posted by
I agree. It seems really... odd... that something that is supposed to be a
rewards. As far as I'm concerned, the entire team should receive the same rewards, and they should be based on time taken to complete and number of respawns.
In these missions it's a race to blow up as many enemies in as little time as possible, preferably denying your team members their kills in the process.
I find myself alpha striking things that other players have just lined up their shots for, just to make sure they don't get the damage count for those ships - and feel kind of bad about it afterwards, because I know it annoys me to no end if people do that when I'm running a cruiser/sci ship.
The thing is, more stats can easily be tracked, as demonstrated in the PvP scoring tables and the various damage-taken and -healed accolades. So, even if scoring based on team-wide effort is out of the question, it should be doable to create a scoring method that is slightly fairer to people flying non-escorts or Kar'fi's.