Storyboarding into Cryptic maps results in no "Go to next map" dialogues/other stuff
View Single Post
Survivor of Romulus
Join Date: Jun 2012
02-18-2013, 02:27 PM
It didn't use to pop up with a transition at all in game. Had to tell people to use their beam out button. It has always had it where you could re-enter that custom map.
The Foundry Roundtable live Wednesdays at 7:30PM EST/4:30PM PST on
"I would rather take a chance on getting a change made to the game through positive engagement than know for sure that I got a change made by complaining" -drogyn1701, May 14, 2014.